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Part

Note

This page is still a work in progress.

Part is Luduvo's basic visible physics-object prefab.

local part = game.Prefabs.Spawn("Part")

if part ~= nil then
    part.Position = Vector3.new(0, 5, 0)
    part.Parent = self
end

Spawn is server-only. The returned root is detached, so set Parent explicitly when it should enter an existing hierarchy.

Studio groups several fields under labels such as Transform, Data, Physics, Color, and Material. The corresponding scripting component names include Position, Rotation, Scale, Name, RigidBody, BrickColor, and SurfaceMaterial; the group labels themselves are not component names.