Menu¶
Note
This page is a stub. Contributions are welcome!
Menus are a Luduvo built-in Prefab for creating 2D UI components in a game.
Warning
Spawn can only be called from server scripts. Its returned root must be parented to an Instance in the world hierarchy to be seen.
Menu descendants use the registered UI and core-menu components documented in the component registry.
Luduvo's built-in item-validation rules require a place to contain exactly one core Menu and enforce UI node and depth budgets. Those validation rules do not imply that every menu component is readable as a Luau field.