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Note

Studio's property groups and the scripting component API are different. A label shown in the Properties panel is not automatically a component name or a Luau field.

PlayerSpawner

PlayerSpawner is a (case-sensitive) built-in component name that stores the world's player spawner settings. You can use it with game.World.Query, Query:With, Query:Without, game.World.Each, and the Instance component methods.

Script access

As a Field-Based Component, Queries expose query.PlayerSpawner.fieldName as the type specified in the Stored Fields section. All fields have read/write access. There is no other way to access this component in scripts.

Inspector fields are serialization/editor metadata and are not automatically available as Luau fields. See Components for that distinction and Instances for fixed property types and write scope.

Stored fields

Field Stored type Notes
character Enum
respawnDelay number