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Note

Studio's property groups and the scripting component API are different. A label shown in the Properties panel is not automatically a component name or a Luau field.

UITextInput

UITextInput is a (case-sensitive) built-in component name that stores editable-text settings. You can use it with game.World.Query, Query:With, Query:Without, game.World.Each, and the Instance component methods.

Script access

While this component can be used as a filter in Queries, it currently does not expose any of its fields to Queries. There is no other way to access this component in scripts.

Inspector fields are serialization/editor metadata and are not automatically available as Luau fields. See Components for that distinction and Instances for fixed property types and write scope.

Stored fields

Note

Currently, these fields are not directly available as editable Luau. As such, they are reported as the types they are stored as in the engine itself instead of Luau types.

Field Stored type Notes
placeholder u32 Interned string ID
max_length u32
cursor_color.r f32
cursor_color.g f32
cursor_color.b f32
cursor_color.a f32
password u8 Boolean